The Engineer, first book in the Magic & Steam series, is live! This book means so, so much to me and I hope you'll give this wild romantic and steampunk adventure a try. These characters are nearly fifteen years old, and have for so long, been told by agents and houses alike that there was no market for steampunk, and no audience for two gay outcasts finding acceptance and footing in their fantastical world. Gillian and Gunner have undergone transformations over the years as I fine-tuned their characters and story, but what remained, no matter what, was their love. And the explosions. Of course.
A salty federal agent.
A gentleman thief.
And a romantic steampunk adventure that'll rock 1881.
Blurb: 1881—Special Agent Gillian Hamilton is a magic caster with the Federal Bureau of Magic and Steam. He’s sent to Shallow Grave, Arizona, to arrest a madman engineer known as Tinkerer, who’s responsible for blowing up half of Baltimore. Gillian has handled some of the worst criminals in the Bureau’s history, so this assignment shouldn’t be a problem. But even he’s taken aback by a run-in with the country’s most infamous outlaw, Gunner the Deadly.
Gunner is also stalking Shallow Grave in search of Tinkerer, who will stop at nothing to take control of the town’s silver mines. Neither Gillian nor Gunner are willing to let Tinkerer hurt more innocent people, so they agree to a very temporary partnership.
If facing illegal magic, Gatling gun contraptions, and a wild engineer in America’s frontier wasn’t enough trouble for a city boy, Gillian must also come to terms with the reality that he’s rather fond of his partner. But even if they live through this adventure, Gillian fears there’s no chance for love between a special agent and outlaw.
Based on the short story, "Gunner the Deadly." Entirely revised, newly expanded, and Book One in the exciting new steampunk series, Magic & Steam.
Buy links for The Engineer here.
And stay tuned—audio has been contracted, and a new voice to the genre will be bringing Gillian and Gunner to life!
Thursday, May 28, 2020
Thursday, May 21, 2020
The Engineer in 1 week!
The Engineer (Magic & Steam: Book One) releases in just one week! Pre-order your copy today with any ebook vendor and have it ready to read on May 28, 2020.
To celebrate the start of an all-new series, I've shared small excerpts from Chapter One throughout May. This is Part 3, and you can find previous posts here: Part 1 and Part 2. If you're new to steampunk, which is an alt-historical timeline that celebrates steam-powered machinery and Victorian aesthetics, this is your chance to get a free taste of what I've got up my sleeves!
Magic & Steam features action, adventure, a few explosions, plenty of the historical oddities C.S. Poe is known for, and of course—a healthy dose of romance along the way.
BLURB:
1881—Special Agent Gillian Hamilton is a magic caster with the Federal Bureau of Magic and Steam. He’s sent to Shallow Grave, Arizona, to arrest a madman engineer known as Tinkerer, who’s responsible for blowing up half of Baltimore. Gillian has handled some of the worst criminals in the Bureau’s history, so this assignment shouldn’t be a problem. But even he’s taken aback by a run-in with the country’s most infamous outlaw, Gunner the Deadly.
Gunner is also stalking Shallow Grave in search of Tinkerer, who will stop at nothing to take control of the town’s silver mines. Neither Gillian nor Gunner are willing to let Tinkerer hurt more innocent people, so they agree to a very temporary partnership.
If facing illegal magic, Gatling gun contraptions, and a wild engineer in America’s frontier wasn’t enough trouble for a city boy, Gillian must also come to terms with the reality that he’s rather fond of his partner. But even if they live through this adventure, Gillian fears there’s no chance for love between a special agent and outlaw.
EXCERPT:
Before he had a chance to respond, a palm-sized brass ball, perfectly round and smooth, dropped onto the ground between us. It splintered open, stood on spiderlike appendages, and then the tiny inner mechanics began to spin and whir, the sound growing louder than what such a small object should have been able to produce.
“The hell is this?” I asked.
The cowboy ripped away from my distracted hold. “Get up. Now.”
His unease brought me to my feet without conscious thought.
“We need to go.” He grabbed my arm, his strong blunt fingers digging into my clothing and flesh, and dragged me away from the inadequate safety of the wooden wagon.
I began to protest as the cowboy broke into a sprint that my much-shorter stature could hardly keep up with, but then I caught sight over my shoulder of what had managed to put the fear of God into him. That little brass oddity had grown to an impossible size, nearly the height of my own shoulders, and was ambling after us on its spider legs of spinning gears and steam-hissing joints. The top portion of the ball retracted back, and the ten-barrels of a Gatling gun unfolded from within. The cogs tick, tick, ticked as it adjusted its trajectory and put us in its path of destruction.
“Christ Almighty,” I swore.
I gave the stranger a shove and tore free from his grip. I raised an arm up and extended my fingers toward the sky. Thunder boomed from every corner of Shallow Grave and the air prickled and hummed with electricity as I tapped into the natural stream of magic encompassing Earth. When a caster—an individual with the ability to sense and utilize elemental magic—generated a spell, our bodies acted as a natural conduit. The raw magic passed through us without harm to our internal workings, while concurrently, our life energy replaced what was taken from the stream.
It wasn’t a perfect relationship.
Years of spell casting built up a certain amount of magic refuse in our systems. It was dangerous for new or young casters to make physical contact with us veterans. The magic in our systems could shock, burn, or maim them in a dozen other grisly ways. Then there were the hazards of interacting with a caster who was our elemental opposite, and of course, it was always possible to overtax our bodies and temporarily lose the ability to cast.
Hell, as if there weren’t enough safety considerations to living the life of an architect, scholar, or caster, it wasn’t even a legal life until the Caster Regulation Act of 1865. Congress decided it was better—safer for the masses—to allow the practice of magic out in the open after its devastating uses during the Great Rebellion. Of course, bringing the magic community out of the shadows meant putting us under the strict guidance of the government.
Enter the Federal Bureau of Magic and Steam.
Mandatory documentation was the price I had to pay, but in return I’d been given a badge and a certain amount of respect that, as a boy, I’d never imagined possible. While I might have been under more scrutiny than most agents—the last thing the government wanted was someone of my skill level going rogue or losing all sense of their faculties—at least this aspect of my life was no longer considered shameful.
A bright bolt of lightning shot down from the sky and into my outstretched hand. The fractures of energy crackled, popped, and washed out Boot Spur Street in an illumination of a billion volts of natural power. I swung my arm around, looping the lightning like a lasso, then threw it with all my might at the Gatling spider.
It immediately exploded.
Metal screeched as it was torn apart.
Nuts and bolts, cogs and gears, whizzed through the air like miniature projectiles.
The Gatling ammunition detonated.
I waved at the smoke and unsettled dust in front of my face. The air cleared enough to show scorched black earth where the spider had stood. And it also appeared I’d set the wagon and gambling hall on fire.
To celebrate the start of an all-new series, I've shared small excerpts from Chapter One throughout May. This is Part 3, and you can find previous posts here: Part 1 and Part 2. If you're new to steampunk, which is an alt-historical timeline that celebrates steam-powered machinery and Victorian aesthetics, this is your chance to get a free taste of what I've got up my sleeves!
Magic & Steam features action, adventure, a few explosions, plenty of the historical oddities C.S. Poe is known for, and of course—a healthy dose of romance along the way.
BLURB:
1881—Special Agent Gillian Hamilton is a magic caster with the Federal Bureau of Magic and Steam. He’s sent to Shallow Grave, Arizona, to arrest a madman engineer known as Tinkerer, who’s responsible for blowing up half of Baltimore. Gillian has handled some of the worst criminals in the Bureau’s history, so this assignment shouldn’t be a problem. But even he’s taken aback by a run-in with the country’s most infamous outlaw, Gunner the Deadly.
Gunner is also stalking Shallow Grave in search of Tinkerer, who will stop at nothing to take control of the town’s silver mines. Neither Gillian nor Gunner are willing to let Tinkerer hurt more innocent people, so they agree to a very temporary partnership.
If facing illegal magic, Gatling gun contraptions, and a wild engineer in America’s frontier wasn’t enough trouble for a city boy, Gillian must also come to terms with the reality that he’s rather fond of his partner. But even if they live through this adventure, Gillian fears there’s no chance for love between a special agent and outlaw.
EXCERPT:
Before he had a chance to respond, a palm-sized brass ball, perfectly round and smooth, dropped onto the ground between us. It splintered open, stood on spiderlike appendages, and then the tiny inner mechanics began to spin and whir, the sound growing louder than what such a small object should have been able to produce.
“The hell is this?” I asked.
The cowboy ripped away from my distracted hold. “Get up. Now.”
His unease brought me to my feet without conscious thought.
“We need to go.” He grabbed my arm, his strong blunt fingers digging into my clothing and flesh, and dragged me away from the inadequate safety of the wooden wagon.
I began to protest as the cowboy broke into a sprint that my much-shorter stature could hardly keep up with, but then I caught sight over my shoulder of what had managed to put the fear of God into him. That little brass oddity had grown to an impossible size, nearly the height of my own shoulders, and was ambling after us on its spider legs of spinning gears and steam-hissing joints. The top portion of the ball retracted back, and the ten-barrels of a Gatling gun unfolded from within. The cogs tick, tick, ticked as it adjusted its trajectory and put us in its path of destruction.
“Christ Almighty,” I swore.
I gave the stranger a shove and tore free from his grip. I raised an arm up and extended my fingers toward the sky. Thunder boomed from every corner of Shallow Grave and the air prickled and hummed with electricity as I tapped into the natural stream of magic encompassing Earth. When a caster—an individual with the ability to sense and utilize elemental magic—generated a spell, our bodies acted as a natural conduit. The raw magic passed through us without harm to our internal workings, while concurrently, our life energy replaced what was taken from the stream.
It wasn’t a perfect relationship.
Years of spell casting built up a certain amount of magic refuse in our systems. It was dangerous for new or young casters to make physical contact with us veterans. The magic in our systems could shock, burn, or maim them in a dozen other grisly ways. Then there were the hazards of interacting with a caster who was our elemental opposite, and of course, it was always possible to overtax our bodies and temporarily lose the ability to cast.
Hell, as if there weren’t enough safety considerations to living the life of an architect, scholar, or caster, it wasn’t even a legal life until the Caster Regulation Act of 1865. Congress decided it was better—safer for the masses—to allow the practice of magic out in the open after its devastating uses during the Great Rebellion. Of course, bringing the magic community out of the shadows meant putting us under the strict guidance of the government.
Enter the Federal Bureau of Magic and Steam.
Mandatory documentation was the price I had to pay, but in return I’d been given a badge and a certain amount of respect that, as a boy, I’d never imagined possible. While I might have been under more scrutiny than most agents—the last thing the government wanted was someone of my skill level going rogue or losing all sense of their faculties—at least this aspect of my life was no longer considered shameful.
A bright bolt of lightning shot down from the sky and into my outstretched hand. The fractures of energy crackled, popped, and washed out Boot Spur Street in an illumination of a billion volts of natural power. I swung my arm around, looping the lightning like a lasso, then threw it with all my might at the Gatling spider.
It immediately exploded.
Metal screeched as it was torn apart.
Nuts and bolts, cogs and gears, whizzed through the air like miniature projectiles.
The Gatling ammunition detonated.
I waved at the smoke and unsettled dust in front of my face. The air cleared enough to show scorched black earth where the spider had stood. And it also appeared I’d set the wagon and gambling hall on fire.
Thursday, May 14, 2020
The Engineer in 2 weeks!
The Engineer (Magic & Steam: Book One) releases in two weeks! Pre-order your copy today with any ebook vendor and have it ready to read on May 28, 2020.
To celebrate the start of an all-new series, I'm continuing to share a small portion from Chapter One today and the 21st. You can find Pt. 1 here. And if you're new to steampunk, which is an alt-historical timeline that celebrates steam-powered machinery and Victorian aesthetics, this is your chance to get a free taste!
Magic & Steam features action, adventure, a few explosions, plenty of the historical oddities C.S. Poe is known for, and of course—a healthy dose of romance along the way.
BLURB:
1881—Special Agent Gillian Hamilton is a magic caster with the Federal Bureau of Magic and Steam. He’s sent to Shallow Grave, Arizona, to arrest a madman engineer known as Tinkerer, who’s responsible for blowing up half of Baltimore. Gillian has handled some of the worst criminals in the Bureau’s history, so this assignment shouldn’t be a problem. But even he’s taken aback by a run-in with the country’s most infamous outlaw, Gunner the Deadly.
Gunner is also stalking Shallow Grave in search of Tinkerer, who will stop at nothing to take control of the town’s silver mines. Neither Gillian nor Gunner are willing to let Tinkerer hurt more innocent people, so they agree to a very temporary partnership.
If facing illegal magic, Gatling gun contraptions, and a wild engineer in America’s frontier wasn’t enough trouble for a city boy, Gillian must also come to terms with the reality that he’s rather fond of his partner. But even if they live through this adventure, Gillian fears there’s no chance for love between a special agent and outlaw.
EXCERPT:
I watched from underneath the wagon as a pair of black-clad legs—presumably the Waterbury owner—ran by like the hounds from Hell were giving chase. The man skidded to an abrupt stop in the middle of the dirt road, turned, and another shiver of manufactured magic creeped along my arms seconds before the Waterbury shot another triple round at a target somewhere out of sight to my left.
I scrambled to my hands and knees and moved into a crouch. Peering around the edge of the wagon, I raised a hand to shield my eyes from the setting sun and saw, standing against a fiery desert backdrop, a cowboy straight out of a dime novel. He was tall, like he could steal the stars from the sky at night. Not a big man—lithe was the word—but imposing nonetheless in head-to-toe black attire, including a Stetson hat hanging from his neck. He remained in a shooting pose and cocked the hammer on his Waterbury. But as the ammunition came to life for a third time, gunfire erupted from my left again and sent the cowboy running for cover.
Specifically, my wagon.
He slid across the ground, sent up a cloud of dirt, and rolled out of the way as several bullets ricocheted off the hall. I’d stumbled backward at his approach and been knocked flat on my backside when he’d all but fallen on top of me to save his own skin.
He pointed the Waterbury at me, I revealed the federal badge pinned to my waistcoat, and we both spoke at the same time.
“You’re under arrest,” I directed.
“Who are you?” he demanded.
A beat.
The cowboy didn’t break eye contact, didn’t flinch, didn’t seem to give a damn that I intended to read him his rights for gunfighting. But he did pull the black bandana down to reveal his face, and God save me, the man could have been divinity. Strong jawline, clean-shaven, surprisingly pale complexion, given the location, and blue, blue eyes that deserved a better, more beautiful adjective. Cobalt? Sapphire? Yes. His eyes glittered like dark gemstones.
Apollo himself would have taken inspiration from this man’s face.
My throat was parched. I coughed a few times and managed, “Special Agent Gillian Hamilton with the Federal Bureau of—”
“Special Agent Hamilton,” he interjected before beginning to rise, “I’m a little busy at the moment.” For a man who’d just been shot at, his tone was frighteningly calm.
I grabbed at his coat sleeve and yanked. “Federal Bureau of Magic and Steam,” I finished as if I hadn’t been interrupted. “And you’re under arrest for gunfighting and possession of an illegal magic firearm.”
To celebrate the start of an all-new series, I'm continuing to share a small portion from Chapter One today and the 21st. You can find Pt. 1 here. And if you're new to steampunk, which is an alt-historical timeline that celebrates steam-powered machinery and Victorian aesthetics, this is your chance to get a free taste!
Magic & Steam features action, adventure, a few explosions, plenty of the historical oddities C.S. Poe is known for, and of course—a healthy dose of romance along the way.
BLURB:
1881—Special Agent Gillian Hamilton is a magic caster with the Federal Bureau of Magic and Steam. He’s sent to Shallow Grave, Arizona, to arrest a madman engineer known as Tinkerer, who’s responsible for blowing up half of Baltimore. Gillian has handled some of the worst criminals in the Bureau’s history, so this assignment shouldn’t be a problem. But even he’s taken aback by a run-in with the country’s most infamous outlaw, Gunner the Deadly.
Gunner is also stalking Shallow Grave in search of Tinkerer, who will stop at nothing to take control of the town’s silver mines. Neither Gillian nor Gunner are willing to let Tinkerer hurt more innocent people, so they agree to a very temporary partnership.
If facing illegal magic, Gatling gun contraptions, and a wild engineer in America’s frontier wasn’t enough trouble for a city boy, Gillian must also come to terms with the reality that he’s rather fond of his partner. But even if they live through this adventure, Gillian fears there’s no chance for love between a special agent and outlaw.
EXCERPT:
I watched from underneath the wagon as a pair of black-clad legs—presumably the Waterbury owner—ran by like the hounds from Hell were giving chase. The man skidded to an abrupt stop in the middle of the dirt road, turned, and another shiver of manufactured magic creeped along my arms seconds before the Waterbury shot another triple round at a target somewhere out of sight to my left.
I scrambled to my hands and knees and moved into a crouch. Peering around the edge of the wagon, I raised a hand to shield my eyes from the setting sun and saw, standing against a fiery desert backdrop, a cowboy straight out of a dime novel. He was tall, like he could steal the stars from the sky at night. Not a big man—lithe was the word—but imposing nonetheless in head-to-toe black attire, including a Stetson hat hanging from his neck. He remained in a shooting pose and cocked the hammer on his Waterbury. But as the ammunition came to life for a third time, gunfire erupted from my left again and sent the cowboy running for cover.
Specifically, my wagon.
He slid across the ground, sent up a cloud of dirt, and rolled out of the way as several bullets ricocheted off the hall. I’d stumbled backward at his approach and been knocked flat on my backside when he’d all but fallen on top of me to save his own skin.
He pointed the Waterbury at me, I revealed the federal badge pinned to my waistcoat, and we both spoke at the same time.
“You’re under arrest,” I directed.
“Who are you?” he demanded.
A beat.
The cowboy didn’t break eye contact, didn’t flinch, didn’t seem to give a damn that I intended to read him his rights for gunfighting. But he did pull the black bandana down to reveal his face, and God save me, the man could have been divinity. Strong jawline, clean-shaven, surprisingly pale complexion, given the location, and blue, blue eyes that deserved a better, more beautiful adjective. Cobalt? Sapphire? Yes. His eyes glittered like dark gemstones.
Apollo himself would have taken inspiration from this man’s face.
My throat was parched. I coughed a few times and managed, “Special Agent Gillian Hamilton with the Federal Bureau of—”
“Special Agent Hamilton,” he interjected before beginning to rise, “I’m a little busy at the moment.” For a man who’d just been shot at, his tone was frighteningly calm.
I grabbed at his coat sleeve and yanked. “Federal Bureau of Magic and Steam,” I finished as if I hadn’t been interrupted. “And you’re under arrest for gunfighting and possession of an illegal magic firearm.”
Wednesday, May 13, 2020
11:59 2nd edition
11:59 has been re-released through C.S. Poe's Emporium Press, and is available for the first time outside of the original 2018 anthology. There has been no change to the content, but the entirely new cover art was designed by Reese Dante. This ebook novella is $2.99 with all online vendors.
11:59 buy links.
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Thursday, May 7, 2020
The Engineer in 3 weeks!
The Engineer (Magic & Steam: Book One) releases in three weeks! Pre-order your copy today with any ebook vendor and have it ready to read on May 28, 2020.
To celebrate the start of an all-new series, I'm going to share a small portion from Chapter One today, the 14th, and 21st. If you're new to steampunk, which is an alt-historical timeline that celebrates steam-powered machinery and Victorian aesthetics, this is your chance to get a free taste!
Magic & Steam features action, adventure, a few explosions, plenty of the historical oddities C.S. Poe is known for, and of course—a healthy dose of romance along the way.
BLURB:
1881—Special Agent Gillian Hamilton is a magic caster with the Federal Bureau of Magic and Steam. He’s sent to Shallow Grave, Arizona, to arrest a madman engineer known as Tinkerer, who’s responsible for blowing up half of Baltimore. Gillian has handled some of the worst criminals in the Bureau’s history, so this assignment shouldn’t be a problem. But even he’s taken aback by a run-in with the country’s most infamous outlaw, Gunner the Deadly.
Gunner is also stalking Shallow Grave in search of Tinkerer, who will stop at nothing to take control of the town’s silver mines. Neither Gillian nor Gunner are willing to let Tinkerer hurt more innocent people, so they agree to a very temporary partnership.
If facing illegal magic, Gatling gun contraptions, and a wild engineer in America’s frontier wasn’t enough trouble for a city boy, Gillian must also come to terms with the reality that he’s rather fond of his partner. But even if they live through this adventure, Gillian fears there’s no chance for love between a special agent and outlaw.
EXCERPT:
I
October 10, 1881
The trch, trch, trch of Gatling gun rotating cylinders had been my only warning before the gunfire began. Bullets pierced the sun-bleached façade of the gambling hall behind me, and splintered wood rained down like an unexpected desert shower. I held on to my bowler, dove behind a nearby wagon, and scrambled up against the wheel. By way of defense, it offered little, but I desperately needed half a second to gather my bearings. I’d just entered Shallow Grave, Arizona, hadn’t even flashed my badge yet, and already I was being shot at.
I yanked my traveling goggles over my head and accidentally dropped them as another round of shooting began. Windows shattered, a woman’s scream echoed from a few storefronts to my right, and the scorched red earth around me billowed up in miniature dust storms where bullets became embedded in the packed clay.
I lifted the headband and over-ear receivers of my Personal Discussion Device from my neck and fitted them into place. I raised the handheld transducer, punched in a code on the brass buttons that would connect me to my director back in New York City, and waited for Loren Moore’s smooth tenor voice to answer.
But nothing happened.
I tried again.
Not even static.
“Send Gillian out West,” I said in a self-mocking tone. I attempted contact a final time, but it was in vain. “Milo Ferguson won’t stand a chance against him. Of course not. But the utter lack of basic amenities and technology?” More gunfire, and I winced before sliding down farther and trying to make myself as small a target as possible. “Gillian will love it.” I wrenched the band down to rest around my neck, then rolled onto my belly to peer under the wagon.
There was a sudden crackle in the atmosphere—the snap of aether magic being activated. The sensation raised gooseflesh on my arms, and I recognized the spell for what it was.
Manufactured.
Illegal.
Not magic invoked by a caster like me, but by a physical weapon and someone with the wealth in which to afford its use.
And then three near-simultaneous shots fractured the air like seven years bad luck. No doubt, that had come from a triple-barrel Waterbury pistol. But it didn’t line up with the intelligence the Bureau had on Milo Ferguson. Yes, he was wanted for his improper use of steam energy to power unregistered innovations, as well as his amassing of aether ammunition, but he hadn’t once owned a Waterbury pistol or Jordan rifle, the only two weapons capable of firing magic-laden bullets.
Ferguson was an engineer. And mad though he might be, he was gifted at any sort of construction that had a lethal edge to it. His inventions were what had recently taken out half of Baltimore. His self-designed, magic-compatible monstrosities of brass and copper and iron were why I had been directed by the Bureau and the President of the United States to haul ass to Arizona territory.
So the shots in retaliation to the Gatling gun hadn’t come from Ferguson. They’d come from yet another individual hellbent on breaking the law. And me with only one pair of handcuffs and no idea where the town jail was located….
To celebrate the start of an all-new series, I'm going to share a small portion from Chapter One today, the 14th, and 21st. If you're new to steampunk, which is an alt-historical timeline that celebrates steam-powered machinery and Victorian aesthetics, this is your chance to get a free taste!
Magic & Steam features action, adventure, a few explosions, plenty of the historical oddities C.S. Poe is known for, and of course—a healthy dose of romance along the way.
BLURB:
1881—Special Agent Gillian Hamilton is a magic caster with the Federal Bureau of Magic and Steam. He’s sent to Shallow Grave, Arizona, to arrest a madman engineer known as Tinkerer, who’s responsible for blowing up half of Baltimore. Gillian has handled some of the worst criminals in the Bureau’s history, so this assignment shouldn’t be a problem. But even he’s taken aback by a run-in with the country’s most infamous outlaw, Gunner the Deadly.
Gunner is also stalking Shallow Grave in search of Tinkerer, who will stop at nothing to take control of the town’s silver mines. Neither Gillian nor Gunner are willing to let Tinkerer hurt more innocent people, so they agree to a very temporary partnership.
If facing illegal magic, Gatling gun contraptions, and a wild engineer in America’s frontier wasn’t enough trouble for a city boy, Gillian must also come to terms with the reality that he’s rather fond of his partner. But even if they live through this adventure, Gillian fears there’s no chance for love between a special agent and outlaw.
EXCERPT:
I
October 10, 1881
The trch, trch, trch of Gatling gun rotating cylinders had been my only warning before the gunfire began. Bullets pierced the sun-bleached façade of the gambling hall behind me, and splintered wood rained down like an unexpected desert shower. I held on to my bowler, dove behind a nearby wagon, and scrambled up against the wheel. By way of defense, it offered little, but I desperately needed half a second to gather my bearings. I’d just entered Shallow Grave, Arizona, hadn’t even flashed my badge yet, and already I was being shot at.
I yanked my traveling goggles over my head and accidentally dropped them as another round of shooting began. Windows shattered, a woman’s scream echoed from a few storefronts to my right, and the scorched red earth around me billowed up in miniature dust storms where bullets became embedded in the packed clay.
I lifted the headband and over-ear receivers of my Personal Discussion Device from my neck and fitted them into place. I raised the handheld transducer, punched in a code on the brass buttons that would connect me to my director back in New York City, and waited for Loren Moore’s smooth tenor voice to answer.
But nothing happened.
I tried again.
Not even static.
“Send Gillian out West,” I said in a self-mocking tone. I attempted contact a final time, but it was in vain. “Milo Ferguson won’t stand a chance against him. Of course not. But the utter lack of basic amenities and technology?” More gunfire, and I winced before sliding down farther and trying to make myself as small a target as possible. “Gillian will love it.” I wrenched the band down to rest around my neck, then rolled onto my belly to peer under the wagon.
There was a sudden crackle in the atmosphere—the snap of aether magic being activated. The sensation raised gooseflesh on my arms, and I recognized the spell for what it was.
Manufactured.
Illegal.
Not magic invoked by a caster like me, but by a physical weapon and someone with the wealth in which to afford its use.
And then three near-simultaneous shots fractured the air like seven years bad luck. No doubt, that had come from a triple-barrel Waterbury pistol. But it didn’t line up with the intelligence the Bureau had on Milo Ferguson. Yes, he was wanted for his improper use of steam energy to power unregistered innovations, as well as his amassing of aether ammunition, but he hadn’t once owned a Waterbury pistol or Jordan rifle, the only two weapons capable of firing magic-laden bullets.
Ferguson was an engineer. And mad though he might be, he was gifted at any sort of construction that had a lethal edge to it. His inventions were what had recently taken out half of Baltimore. His self-designed, magic-compatible monstrosities of brass and copper and iron were why I had been directed by the Bureau and the President of the United States to haul ass to Arizona territory.
So the shots in retaliation to the Gatling gun hadn’t come from Ferguson. They’d come from yet another individual hellbent on breaking the law. And me with only one pair of handcuffs and no idea where the town jail was located….
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Friday, May 1, 2020
Pre-order: The Engineer
I'm very excited to announce that the first book in my new steampunk series, Magic & Steam, is now available for pre-order! The Engineer is at all online vendors for $2.99 and will release May 28, 2020. Book One is a novella that introduces readers to this fantastical universe and its reluctant heroes, Gillian and Gunner. The rest of the series will be full-length novels with plenty more steam, brass, magic, and mayhem!
Universal vendor links: The Engineer
Blurb: 1881—Special Agent Gillian Hamilton is a magic caster with the Federal Bureau of Magic and Steam. He’s sent to Shallow Grave, Arizona, to arrest a madman engineer known as Tinkerer, who’s responsible for blowing up half of Baltimore. Gillian has handled some of the worst criminals in the Bureau’s history, so this assignment shouldn’t be a problem. But even he’s taken aback by a run-in with the country’s most infamous outlaw, Gunner the Deadly.
Gunner is also stalking Shallow Grave in search of Tinkerer, who will stop at nothing to take control of the town’s silver mines. Neither Gillian nor Gunner are willing to let Tinkerer hurt more innocent people, so they agree to a very temporary partnership.
If facing illegal magic, Gatling gun contraptions, and a wild engineer in America’s frontier wasn’t enough trouble for a city boy, Gillian must also come to terms with the reality that he’s rather fond of his partner. But even if they live through this adventure, Gillian fears there’s no chance for love between a special agent and outlaw.
Universal vendor links: The Engineer
Blurb: 1881—Special Agent Gillian Hamilton is a magic caster with the Federal Bureau of Magic and Steam. He’s sent to Shallow Grave, Arizona, to arrest a madman engineer known as Tinkerer, who’s responsible for blowing up half of Baltimore. Gillian has handled some of the worst criminals in the Bureau’s history, so this assignment shouldn’t be a problem. But even he’s taken aback by a run-in with the country’s most infamous outlaw, Gunner the Deadly.
Gunner is also stalking Shallow Grave in search of Tinkerer, who will stop at nothing to take control of the town’s silver mines. Neither Gillian nor Gunner are willing to let Tinkerer hurt more innocent people, so they agree to a very temporary partnership.
If facing illegal magic, Gatling gun contraptions, and a wild engineer in America’s frontier wasn’t enough trouble for a city boy, Gillian must also come to terms with the reality that he’s rather fond of his partner. But even if they live through this adventure, Gillian fears there’s no chance for love between a special agent and outlaw.
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